Elden Ring Unalloyed

Elden Ring Mods |

Elden Ring Unalloyed

A streamlined, easy to install modpack that combines Seamless Co-op, Elden Ring Item and Enemy Randomizer, Elden Ring Reforged, and more for the ultimate modded Elden Ring experience!

Unalloyed is compatible with the ER 1.09.1 Update

Want to share the experience of playing modded Elden Ring with friends, but the setup process is too cumbersome? I made this modpack specifically to streamline the process of setting up the most popular Elden Ring mods so that playing with friends is as simple as the click of a button!

Elden Ring Unalloyed is a mod deployer that does not contain the mod files itself, but rather automatically extracts and configures them for you so you can spend less time looking up guides and tutorials and more time playing, and also installs them cleanly in a way that still allows the game to run unmodded via Steam with no re-installation or file manipulation required.

If you encounter any bugs that aren’t mentioned in the Known Issues section, I’d appreciate it if you reported it in my discord server, preferably with the install manifest and a debug log. Try not to bother other mod creators with issues pertaining to merged mods unless you can isolate and reproduce them first.

Changes

This modpack uses custom default randomizer presets and custom regulation.bin edits, with the following changes:

  • Adds a new accessory, the “Great Serpent’s Viscera” that drops alongside Tanith’s armor and allows the player to use the Awakened Serpent-Hunter moveset at 2/3 of its full power, at the cost of -10% Rune Acquisition Rate and -30 Fire Defense
  • Added Rings of Talent to starting loadouts, so a given ring can still be used without having to hunt down its randomized spawn
  • Integrates Clever’s Moveset Modpack with Reforged (Firebending is isolated to Grafted Dragon and Clinging Bone, Earthbending is isolated to Iron Ball and Star Fist, Storm Demon is isolated to Dragonscale Blade or any Katana/Wakizashi that is given the Lightning or Bolt affinity. Deathwalker ticks up deathblight instead of ticking down HP. All weapons with quickstep/spinning chain are given alternative weapon arts. All other movesets unchanged.)
  • Adds additional spawn points for weapons unique to Clever’s (God Hunting Nagamaki drops with Nagakiba, Moon Lightblade drops with Adula’s Moonblade, Blood Lightblade drops with Rivers of Blood, Dual Moon Lightblade drops with Twinblade talisman, Dual Blood Lightblade drops with Eleonora’s Poleblade, Hinokami drops from Rykard, & God’s Bane drops with Sword of Night and Flame)
  • Equips some hostile NPC’s with Clever’s weapon alternatives
  • Added partial international support, so untranslated text will appear in English instead of ?ItemName?
  • Applies various net sync fixes to significantly reduce the likelihood of seamless co-op disconnects, and some param optimizations to reduce CPU load
  • Game launcher maintains backup saves of 5 most recent play sessions, so saves can be restored should they become corrupt from a crash, and only performs DLL injection at runtime to allow the vanilla game to launch via Steam unimpeded.
  • Adds passive visual effects to all weapons with added Elemental/Status affinities, and some weapons with ase Elemental/Status properties.
  • Re-added Bloodhound Step ash of war, and reduced FP cost of Bloodhound Step from 240 to 190
  • Generously increased Item Discovery scaling curve so that 12 Arcane = 300 discovery and 99 Arcane = 500 discovery
  • Improved Longtail Cat talisman to better protect against death from fall damage
  • Extended spirit summoning radii/allowed for spirit summoning in areas that have been cleared
  • Added definitions for modded items (like Rings of Talent and Fortunes) to randomizer, so they can be hunted down in the spoiler logs
  • Rolled back Reforged’s Great Rune nerfs, instead opting to buff other Great Runes to all be strong:
  • Mohg’s Rune now grants 33 Arcane and 15% Bleed Resist
  • Malenia’s Rune, in addition to the life drain and reduced healing now grants 33 Dexterity and 15% Scarlet Rot resist
  • Radahn’s Rune, in addition to the HP/FP/Stamina buffs now grants 10 Strength and 5 Intelligence
  • Rykard’s Rune, in addition to the lifesteal on kill, now grants 30 Fire Defense and a passive 15% Fire Damage bonus
  • Slightly buffed Morgott’s Rune from a 25% HP increase to a 30% HP increase
  • Changed rune arc availability so that the Twin Husks have an infinite supply for 6000 runes, and merchants in the field have a limited supply at 2000 runes each
  • All items are now droppable and shareable in multiplayer (use ER Debug Tool or The Grand Archives to spawn in items to resolve progression issues should they arise)
  • Item/Weapon/Armor/Accessory rarities and buy/sell costs have been adjusted appropriately for a randomizer run (Weapons, Armor, and Accessories now sell for a more reasonable amount, junk ingredients and fingers are no longer “Rare” pickups, Sacred Tears/Golden Seeds/Talisman Pouches/Memory Stones are now “Legendary” pickups, etc…)
  • Distinguishes Major Bosses with massive arenas from other Major Bosses, so Radahn, Elden Beast, Fire Giant 2, Placidusax, Ancestor Spirit, Rennala 2, Astel, Rykard, Radagon, Dragonkin Soldier, and Malenia fights will now randomize among themselves in a separate pool.
  • Swaps boss arena pools for Fortissax and Ancestor Spirit 1, so Fortissax is now considered a Massive Major Boss in Ancestor Spirit 1’s place.
  • Downgraded Rennala 1, Mimic Tear, Gideon, Leonine Misbegotten, and Fia’s Champions to minor bosses
  • Merged boss pools for Minor Bosses, World Bosses, Night Bosses, and Evergaol Bosses
  • Set ERR Tutorial boss to always randomize to the Chapel of Anticipation
  • Separates Dragons, Valiant Gargoyles, Ulcerated Tree Spirits, Erdtree Avatars, Burial Watchdogs, and Tree Sentinels out of regular enemies pool
  • Separates all passive enemy mobs (Putrid Corpse, Spirit Jellyfish, Commoner, Fire Slug, Wandering Noble, Lesser Octopus, Land Squirt, Graven School, Living Mass) out of regular enemy pool and reclassifies them as wildlife, making it so every wildlife spawn has a 15% chance to be a passive enemy mob instead.
  • Adds a 5% chance for any regular enemy mob to be an “Elite” type mob. As a result, 1 in every 20 enemies will be a Knight, Banished Knight, Fire/Blackflame Monk, Scaly Misbegotten, Sanguine Noble, Lesser Demi-Human Chieftain, or a Nox Fighter.
  • Adds a 0.5% chance for any regular enemy mob to be a “Champion” type mob. As a result, 1 in every 200 enemies will be a Crucible Knight, Bloodhound Knight, Malformed Star, Fire Prelate, Grafted Scion, Leonine Misbegotten, Baleful Shadow, or Hero of Zamor.
  • Increases the rune drop rate of enemy mobs classified as “Elites” and “Champions”
  • Reduced item cost for most crafting recipes
  • All Dragon Boss spawns have a 7% chance to instead be a Fallingstar Beast, Greater Wormface, or Colossal Fingercreeper.
  • Cuts the spawn chance of certain mobs and bosses that occur disproportionately frequently in their respective pools (i.e. Burial Watchdogs/Erdtree Avatars/Night’s Cavalry/Crucible Knights/Miranda Flowers)
  • Keeps Exile Soldiers unrandomized to avoid being able to waltz into Stormveil Castle through the front door uncontested.
  • Keeps Chanting Winged Dames, Dominula Celebrants, and Giant Lobsters unrandomized to preserve their scripting
  • Keeps Bats and Avionettes unrandomized to prevent enemies clipping in terrain, which causes significant framedrops
  • Keeps Gideon unrandomized, as his scripting can break with randomized bosses (but keeps him in the minor boss pool at a 0.5% spawn chance)
  • Set all “Aura Buff” type Ashes of War (i.e. Golden Vow), and all attack ashes applicable to “All Melee Weapons” (i.e. Hoarfrost Stomp) to be applied to Seals and Staves
  • Set base Memory Slots to start at 6 as opposed to 2 to allow the maximum amount of spell slots to reach the hard cap of 14 with all memory stones
  • Allows Torrent to be fully rideable in the Siofra River, Nokstella, Ashen Capital, & final boss arenas.
  • Converts Veteran’s Prosthesis into a claw weapon with Raptor Talons’ unique moveset & added lightning VFX
  • Swapped movesets between Katar and Venomous Fang, and gave Katar poison effect with arcane scaling
  • Allows Grafted Dragon fist weapon to be two-handed
  • Buffed small shields by giving the “Buckler Parry” ability to most small shields with “Parry”, and by giving “Parry” to all small shields with “No Skill”, also increased magic resistances on “Blue-white Wooden Shield”
  • Also gave “Buckler Parry” ability to the Parrying Dagger
  • Modified the properties of some equipment to better match the flavor text: [1] [2]
  • Rolled back Reforged’s Black Bow range reduction
  • Reduced weight of Deathbed Smalls to 1.0, added Deathbed Dress effect
  • Reduced weight of Bandit’s Mask from 3.0 to 2.5

Bonus Features

Enemy Onslaught Mode is a substantially harder mode where all enemy and boss spawns will be doubled. To play in Enemy Onslaught, run randomizer\EldenRingRandomizer.exe, then go to Options… Load Options File… and load “onslaught.randomizeopt” and re-randomize.
Note: If playing Onslaught with others, you must separate and reconnect between bossfight attempts, else bosses will fail to re-initialize properly

Potato Mode is a series of performance tweaks (LOD reduction, weather effect removal, etc…) to allow users whose machines can barely handle vanilla Elden Ring to hopefully be able to manageably play Unalloyed. To apply the potato mode patch, run tools\potatomode_patch.bat then re-randomize. Potato mode does not have any impact on randomization seeds or seamless connectivity, so it’s okay for one player to be in Potato mode in a co-op session. (To undo this, either re-install or replace mod\regulation.bin with the backup created by the patcher; mod\regulation.bin.prev

Installation (Automatic)

(if you haven’t fired up the game in a while, be sure to run the game once without any additional mods in order to ensure your saves are updated to the latest version, same applies to seamless co-op save files. See the readme for more information.)

To install Elden Ring Unalloyed, extract the contents of the archive anywhere you’d like (preferably on the same disk drive as Elden Ring, and not on the desktop or in a dropbox folder), drop the archives for the desired mods from the Requirements inside the “downloads” folder (all mods are optional, but the installer will recommend ERR, Randomizer, and Seamless if they aren’t located), and simply run “Install_Unalloyed.bat”. The installer will take care of the rest, prompting you if you need to download any other mods or handle any configuration. If there is any part of the modpack you do not wish to install, omit the archive for it, and choose to skip it if the installer prompts for it. If you’ve never used seamless co-op before, it will also launch the game once to initialize save data. Simply accept the license agreements and select “Quit Game”.

Once the installation is complete, you should be able to launch the game by running launchmod_eldenring.bat, or by using the “Elden Ring Unalloyed” shortcut created to your desktop.

Installation (Manual)

If the installer fails, or if you’d like to follow the steps to manually install the modpack, the instructions are as follows:

How to Sync Up With Others

Synchronizing installs to play with friends is similar to steps to synchronize randomizer seeds in general, with the added step of making sure you have the same mod versioning:

  1. Install the latest version of Unalloyed and all desired mods
  2. Compare your “install_manifest.txt” files to make sure your installs are in sync. (if the checksum at the bottom matches, you’re in sync. If it doesn’t, compare the text above the checksum to find out why)
  3. Make sure the randomizer presets loaded successfully by verifying that the text box by “Merge other mod” is pointing to your “mod” folder. If the text box is blank, set it yourself and load the “unalloyed.randomizeopt” options file as detailed in the Known Issues section
  4. After you’ve adjusted the settings to your liking and randomized, select “Options”… “Save Options File” and create an options file to share with your partners. (If a friend shared their options file with you, select “Options”… “Load Options File” and select that options file before randomizing)
  5. (Optional) If you’d like to play with enemies sync’d but item drops instanced, copy the “Overall seed” you loaded from the options file sent to you to the “Separate enemy seed” field in the “Enemy Randomizer” tab, then check the “reroll seed” option for the “Overall seed”. If done correctly, the “Randomize Items and Enemies” button will change to “Reroll items (same enemies)”

Updating

To update Unalloyed, simply re-extract the latest version of Unalloyed over your existing installation, and clear out the older mod archives in your “downloads” folder for up to date ones, and re-run the installer. If using the randomizer, you must also re-randomize with the same seed and settings to apply the update. If you are in the middle of a run, you should avoid updating Reforged except when necessary to support official Elden Ring updates, as this will cause items and enemies to shift around during randomization even with the same seed, and Reforged updates very often.

Needless to say, all players should have the same versions of everything to play together, which can be verified by comparing the checksum given upon a successful installation, or by comparing your Install_Manifest.txt files. If anything is different, you will run into problems connecting, or syncing randomizer seeds.

Known Issues

“Randomization failed” – There a lot of potential causes for this, run down the possible fixes:

  • Make sure you are using the latest version of the randomizer.
  • If the randomizer only failed once, try re-rolling the seed and trying again. Some seeds will just happen to throw errors that can be resolved this way.
  • Try re-running the installer as administrator, then re-rolling the seed when randomizing.

“The game says my saves are corrupted!” – This usually just means your save files are not updated to the latest version of the game. Run update_saves.bat, which will walk you through launching the game twice (once with no mods, once with only seamless) to update your .sl2 and .co2 save files respectively. If this doesn’t work, you should validate your game files on Steam and try again.

“The installer force closes and install_unalloyed.bat is deleted” – You have some kind of 3rd party antivirus interfering with the installation process. Re-extract Unalloyed and either temporarily disable the anti-virus or whitelist the entire Elden Ring Unalloyed folder.

“Failed to load elden_ring_seamless_coop.dll”/”The install manifest says error code 9” – Browse your Elden Ring game files, then locate “Game\mods\elden_ring_seamless_coop.dll”. Right click this file, hit “properties” and if you see an option to “unblock” at the bottom, select it. Do the same for “Elden Ring Unalloyed\tools\DSMSPortable.exe”. Additionally, if you’re using 3rd party anti-virus software, make sure these files are whitelisted (you may want to whitelist the “Elden Ring Unalloyed” directory or temporarily disable the anti-virus altogether). You should also double check to make sure you have the right version of .NET 6.0 Desktop Runtime

“Seamless isn’t loading” (game starts in offline mode) – This can happen if the installer doesn’t have access to install Elden Mod Loader and/or Seamless to your gamepath. Try re-installing by running as admin, or even just follow the manual installation steps 3 and 4 to install Elden Mod Loader and Seamless Co-op yourself. Also make sure both the seamless DLL and the Elden Mod Loader DLL are not being blocked by Anti-virus software, as listed above. If none of that works, try ensuring that Unalloyed and Elden Ring are both installed to the same drive and that Unalloyed is not installed to the desktop. If Seamless STILL doesn’t work after all of that, try simply omitting Elden Mod Loader during installation to force Unalloyed to use ModEngine2 to inject DLL’s intead.

“When I start the game I get a message that just says ‘Error'” – To launch Unalloyed, use the Unalloyed launcher–launchmod_eldenring.bat or the shortcut created to your desktop instead of starting the game from the randomizer. If the problem occurs even when using the launcher, try re-installing Unalloyed.

“These map edits are missing!” – In order to allow Reforged to randomize without throwing errors, some map/event scripting edits are stripped out when the randomizer is installed. This means added boss spawn points or added item drop points are removed. Reforged will sometimes offer randomizer compatibility patches to circumvent this. Otherwise, you can get Unalloyed to do a full install of Reforged by either omitting the randomizer, or by opening the install script with notepad, and setting “set CLEAN_ERR=0” to “set CLEAN_ERR=-1” and re-installing.

Our games aren’t sync’d/We keep disconnecting/One of us is invisible!

Make sure you are using the same seed. When pasting in a seed given to you by a friend, if you do not uncheck “Reroll seed” the randomizer will simply give you a new seed. Make sure you uncheck this box.
Sometimes the installer can fail to load the randomizer presets. Within the randomizer, click Options… Load options file… and load unalloyed.randomizeopt to load them manually. Also make sure the “merge other mod” field is pointed towards your mod folder
Check install_manifest.txt to ensure you have matching installations. If something does not match, you’ll be able to tell what it is from this file.

“Deflects aren’t working/I have no iframes!” – Your randomizer is not pointing to your mod folder for some reason. Run randomizer/EldenRingRandomizer.exe, click “Merge Other Mod” and point it towards the “mod” folder, and re-randomize. You may also want to load Unalloyed’s randomizer presets by selecting Options… Load Options File and loading unalloyed.randomizeopt

“My co-op partners and I can hit each other!” – This is caused by ERFPS. Workaround is to downgrade to v1.2.1 or remove erfps.dll from your DLL Mods folder altogether.

“I’m the host, and sometimes I suddenly can’t be hit anymore!” – No idea what causes this, but sometimes getting on and off of torrent resolves the issue. Otherwise, you simply have to close the online session with the Separating Mist, return to the title screen, and reload the game.

“We can’t go to Volcano Manor!” – Seamless Co-op is still in beta and ironing out kinks like this. If you run into a teleport or invasion that isn’t working, or an area like Volcano Manor that has trouble allowing clients to spawn, use the Separation Mist to have the clients get through the area alone, then have them rejoin after activating whatever graces are in the area.

“These modded menu options aren’t working!” – Item and Enemy Randomizer will cause some menu based mods like the Codex to not function, and Fog Gate Randomizer will prevent the difficulty menu and other scripting mods from working properly

“I get a message in-game saying there’s a mismatch error.” – This indicates a mismatch between your Elden Ring game version, and the version of the regulation.bin in your mod folder. Make sure all of your mods and Elden Ring are up to date and supported, and re-install.

Disabling Mods

To disable Seamless Co-op (and any other .dll mods) open launchmod_eldenring.bat with notepad and at the top where it reads
set DISABLE_DLL_MODS=
set it to 1. To re-enable, leave it blank. (If Elden Mod Loader was not installed, instead comment out its entry in config_eldenring.toml)

To disable the Randomizer open config_eldenring.toml with notepad and comment out the randomizer entry in the mod order list by adding a # like so:
#{ enabled = true, name = “randomizer”, path = “randomizer” },

To disable Reforged, do the same thing, but with the following line instead:
#{ enabled = true, name = “reforged”, path = “mod” }
(To randomize without Reforged, clear out the 2nd text field next to the “Select other mod” button before re-randomizing.)

To disable Fog Gate Randomizer, remove it from the downloads folder and re-install entirely.

To run the game in vanilla simply launch the game normally from Steam.

Bug Reporting

If you run into any problems using the installer, I would appreciate it greatly if you could re-run the installer using debug.bat (it won’t display any prompts to the console, but give it a minute) then post the resulting “Install_Unalloyed.log” file in a bug report on my discord server.

Credits

ModEngine 2 made by the SoulsMods team: katalash, Gary Tierney, Dasaav, & co.
Elden Mod Loader made by TechieW
Seamless Co-op made by LukeYui
Item and Enemy Randomizer by thefifthmatt
Elden Ring Reforged by Kirnifr
Rings of Talent by Maxilos33
Clever’s Moveset Modpack by Cleverraptor6
ERTorrentEnabler by Drop0ff
Yabber by JKAnderson (Yabber+ update by Nordgaren)

For Modders

If you’re interested in creating an installer like Unalloyed’s for your own mod, you can use my DSMSPortable utility for dynamic regulation.bin patching and file merging. It comes bundled with an example install script that you can modify to suit your needs and redistribute with your mods!


Credits: mountlover
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Useful Information:
- How to Install Elden Ring Mods
- Elden Ring Cheat Table
- Elden Mod Loader
- Elden Ring System Requirements

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